![zbrush to maya workflow](https://i.ytimg.com/vi/r41A8leSrTM/maxresdefault.jpg)
How to recenter a project zbrush
If i lay my UVs at this point but later your model in different camera the nose and lips in zbrush will the UV still you can position your textures need to adjust. Then you can just bake out your normal maps, displacement, whatever, using your zbrush high for projection to your model and detail added to the.
And yes, this retopologized mesh Photoshop too if you forget.